Civ Pro: Trial Ready Quickstart
Ruling learning cycle
- Predict whether the attack succeeds before selecting a response.
- Use the mechanical check to choose a responsive motion or intentionally use no response.
- Compare the committed answer with the source-linked ruling.
- Revise the analysis and predict the result after one fact changes.
Roles
First round: Ask the facilitator to enable Study mode so you can read and discuss without a countdown. Predictions and revisions are always untimed. Use at least 10 characters for each explanation and use only fictional case facts. Your unfinished writing is saved locally.
Missing a card: During a response or discovery, choose an unneeded card in Motion or discovery card to exchange, then select Exchange motion or tool. It trades one card for the next draw without spending budget. The defense has a similar exchange during its turn. Explain the tool you need before exchanging. In discovery, use the tool buttons under the required proof item.
Plaintiff team
- Choose the claim and defendant.
- Answer threshold attacks with a responsive motion.
- Use the right discovery tool for each proof item.
- Manage limited litigation budget.
Defense team
- Identify a fact-supported procedural attack.
- Pay attention to timing and waiver.
- Raise discovery objections when the case calls for them.
- Use Rule 56 when the record is incomplete.
The seven-step round
- File claim: Choose one case card.
- Pick defendant: Citizenship, contacts, and forum ties now matter.
- Threshold attacks: The defense may use the pack's Rule 12, removal, joinder, or preview cards.
- Motion response: The plaintiff selects a card that actually answers the pending attack.
- Discovery: Match depositions, production requests, admissions, or expert proof to the checklist.
- Rule 56: If discovery closes early, the defense may test the missing record.
- Trial ready or dismissed: Read the round assessment before rotating roles.
Say the reasoning out loud
Before clicking a card, give a short answer in this order:
- Rule: Name the procedural issue.
- Fact: Point to the citizenship, contact, forum, pleading, or proof fact that matters.
- Move: Explain why this card fits now.
- Effect: Predict dismissal, cure, transfer, removal, remand, discovery progress, or trial readiness.
Fast reminders
| Issue | Question to ask |
|---|---|
| Personal jurisdiction | What connects this defendant to this forum? |
| Subject-matter jurisdiction | Is there a federal question, or complete diversity plus sufficient amount? |
| Removal | Could this case have started in federal court, and is a forum defendant blocking diversity removal? |
| Rule 12 timing | Is the defense waivable, and was it raised in the first threshold response? |
| Discovery | Which tool produces this exact proof item? |
| Rule 56 | What required proof is actually in the record? |
After a shared-device session
Save and replay files contain your written answers. Keep them private and do not include your name or other personal information. When finished, select Clear local game data to remove saved sessions, drafts, and balance history from this browser. Remove any downloaded replay files separately. Clearing only local stats does not remove your saved writing.